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How to convert Groups to Attribute (in VEX) | Houdini

How to convert Groups to Attribute (in VEX) | Houdini Scripts:

string groups[] = detailintrinsic(0, 'primitivegroups');
foreach (string g; groups) {
if (inprimgroup(0,g,@primnum)==1) {
s@YourNewAttribute = g;
}
}

Creating attributes from groups can be extremely useful. You can create quick custom cryptomasks for Arnold and do all sorts of things.

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