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3d Big Bird Model in Cinema 4d || The Practice 172

3d Big Bird Model in Cinema 4d || The Practice 172 This week I pay homage to the late great Jim Henson, a huge influence in my creative life. I loved sesame street growing up, so I decided to take on the iconic big bird character design. We use primitives, cloners and sweeps to model the character, then use some simple lighting and c4d's library of HDRI images to light and render. Lastly, we color corrected in photoshop.

The Practice is an improvised recording of my creative process in Cinema 4d, Photoshop and other digital art applications. Posted every Tuesday.

Watch me work on illustrations, animations, 3d models and digital art. I also take questions from visitors and chat about design, art, techniques and the industry at large.

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